Spider Solitaire: A Strategy Guide For Beginners
By Dan Fletcher
Spider solitaire is a well-known
solitaire game, which has gained a lot in popularity since Microsoft have
started shipping it free with windows. It is very hard though, and many
people want to know how they can increase their chances of winning.
The aim of spider solitaire is to
build an ascending suit sequence in the foundation zone. But this is easier
said than done! Particularly when playing 4 suit spider, it can sometimes
seem nearly impossible to finish the game.
But there are strategies you can
use to dramatically increase your chances of winning. But before I go into
that, a quick note. In this article, I assume you have a solitaire game
that allows multi-undo, and that you don't mind using it. Some people don't
have a solitaire program that supports multi-level undo, or feel that using
undo is somehow "cheating". These people can still get something out of
this article, but not everything they read may apply.
So what is the golden secret to winning
spider solitaire?
It's simple! Empty-Columns are the
key!
The first objective of spider solitaire
is to get a vacant column. The objective after that is to try and get another
vacant column. Once you have 2 vacant columns, the game starts to become
winnable, but if you can, try and form yet another empty column. Once you
get to 3 or 4 empty columns, you have a very good chance of winning, unless
you get an extremely unlucky run of cards.
Getting The First Empty Column...
The first move you should make in the game is whatever the highest rank
card that can play is. If given a choice, play from the stacks on the right
hand side, as the 6 right hand stacks start with one less card.
From then on, play cards in this
order or priority:
If a stack is closer to other stacks
to being complete, play that card (if you can)
If you can't play from the stack
which is closest to being emptied, than play the card with the highest rank.
If 2 or more cards have the same
high rank, and one of them can be played into a same suit sequence, then
play that one.
Keep playing like this, until a column
is emptied, or you run out of moves
Once a column has been emptied, the
focus of the game changes a little. There are now 3 main objectives, "cleanup",
"re-arrange", and "expose". An overriding principal at this time is to
try and keep the empty columns. Vacant columns give you a lot more choices
in the game, and whenever possible, you only want to fill your empty columns
temporarily.
CLEANING UP
The first objective for the second
phase of the game is "cleanup". This is my term for re-arranging columns
so that they become same-suit sequences.
For example, suppose you had 2 columns.
The first one has:
7 Diamonds
6 Hearts
and the second one has:
7 Clubs
6 Diamonds
We can temporarily use the empty
column, to rearrange the columns so that these columns become:
7 Diamonds
6 Diamonds
and:
7 Clubs
6 Hearts
We do this by moving:
6 of Diamonds into the empty column
6 of Hearts onto the 7 of Clubs
6 Of Diamonds onto the 7 of Diamonds
The main thing to note here, is that
after we have finished cleaning up this sequence, the empty column is still
vacant. This is critical, because we always need to keep our columns empty
when possible.
RE-ARRANGING
After we have cleaned up any sequences
we can find, the next objective is to re- arrange any columns. This is
simply moving any sequences we can, to form longer sequences. If moving
the sequence will expose a new card (or a card that is not part of the
sequence), then we always move it. The rest of the time it's a judgement
call, based on whether the new sequence will be the same suit, as well
as what other cards are holding up the game at the moment.
EXPOSING
Lastly, we try and expose new cards,
whilst trying to maintain our empty column. We do this by using multi-level
undo:
Move a card/sequence into the empty
column, which exposes a new card.
If the new card allows us to move
the original sequence back do so.
If the new exposed card does not
allow us to move it back, try moving a different card/sequence instead.
If you can't expose any new cards whilst keeping the vacant column, then
try dealing some cards from the talon.
The most important thing is to create
empty columns, and try and keep them empty! Now, will these strategies
help you to win every game? No, they won't. Are there better strategies?
Yes, and you'll probably come up with some of your own as you play the
game some more. But the strategies above should prove a good foundation
to help you start winning more games.
Dan Fletcher is a developer at dogMelon.
They make Classic
Solitaire, a fun solitaire game for Mac, Windows and Palm. Try out
a free demo of Mac
Solitaire today.
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